SLIDE |
https://www.youtube.com/c/SimulationNationVR |
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1 |
Intro- hello Johnny |
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Reverse engineer,
synthesizer, futurist. Stretch the bounds of what is
possible. Stereo and multi is beyond what we see. Tripod in
one eye. Hidden secrets |
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One thing out of
way- Diff between stereo 3D and 3D modelling. |
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3D models have mesh
with a texture wrapped on top of them, visible from all
angles, like a baseball. |
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Stereo 3D is a pair
of images that give the illusion of 3D |
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Each eye sees a
different image, and when combined in the brain, the brain
creates the illusion of depth. Close one eye, close the
other, and you'll see a different image. |
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Here's an example…
[SPAWN COKE CAN] |
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1a |
Slide1a- left eye
view, right eye view. The
brain puts it together to make 3D. |
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3D *model* of coke
can |
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Stereoscopy has
been around for over 180 years, even before traditional
photography. In the physical world, different viewing
methods have been created over the years using lenses or
glasses that help each eye see a different image. |
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You might see the
old-timey victorian viewer, the red/blue glasses, or the
polarized glasses used to at a 3D cinema. In VR, the
software can be told to send a different image to each eye. |
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That is what is
happening with these images, and with the screen in back of
me. |
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Now, if you are on
a flatscreen PC (call out someone), you will not be able to
see 3D! AltSpace only draws the left eye for you. |
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If I provided an
anaglyph image for you, you could put on the red and blue
glasses and you would somewhat get the illusion. People in
VR would need to jam glasses inside their goggles, which
will work. |
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Or I can provide
software glasses in AltSpace which will work. But we won't
get the full color range, just a purpley red blue
combination, so it's really best to view this in a headset. |
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2 |
DC origin:3D |
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Viewmaster, parents
always picked up reels from places they went, honeymoon etc |
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Captain EO Disney
World |
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1990s, cracker box
stereo viewer for Mac game |
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2001- Dream about a
CRT TV, people watching 3D. Nuview video attachment |
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2002- Made zombie
film, started a 3D club in philly. Met other 3D people on
Yahoo groups, met people in LA |
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2010 moved from
Philly to NYC and got involved in the (more thriving) 3D
scene. Golden age, Avatar. |
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Went to first
3D-Con in 2012, met a bunch of people I only knew from
online. Brian May |
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Helped out with
different iterations of stereo clubs, currently the
Secretary and projectionist of the New York Stereoscopic
Association |
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Pandemic: |
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NYSA moved from
in-person to online via Zoom, also YT/AltSpace. We have one
of the first two-way conversations between VR and online
Zoom meeting. |
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Saturdays 3pm ET-
Zoom, YouTube, AltSpace. |
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AltSpace people see
the content in full-color. |
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I also provide a
"second-screen experience" where people with 3DTVs and
projectors can view the images in their preferred formats. |
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We've done 80 some
shows so far? |
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Work with
Stereographers in VR (Discord), help spread love of stereo
in VR. Take a pic of the screen to subscribe and see events
from SVR including the Sat NYSA meetings. |
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https://discord.gg/G3Wz6TzxHJ |
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Pandemic- NSA
moved yearly 3D-Con from Tacoma WA to online. I helped run
the convention online as Technical Director in 2020 and
2021, and we streamed the convention's presentations to
AltSpace, plus had some galleries which we'll go to later. |
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3D-Con 2023 is in
August in Buffalo, NY! |
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I'm kind of a tech
junkie, used a variety of stereo cameras and rigs for
capture- multicamera, single camera with multiple lenses,
etc. And for display- 3D TVs, projectors, 3D eyewear from
early 2000s. And now digitally in VR |
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3 |
DC origin:VR |
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Emojis - Google
Cardboard etc. Awhile back we all used this, nice to simply
view a stereo pair. Most advanced usage was 3DoF through
phone accelerometer- the MyVu from Hasbro had some 3DoF apps
and nice stereo3D apps. |
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Gear VR- great
optics. Jim Harp |
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Samsung Odyssey +
WMR, Steam home environments. Terrible avatars, great
physics, 8 person limit? Not sure about stereo here- maybe, never got into
dev. |
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Pandemic- Mozilla
Hubs (could do stereo but not easily) |
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AltSpace - Dec 2019, didn’t
know Unity. Went on a crazy tour in Engage with Paul
Marcano, Artist3D, showing us stereo fractals etc. A few
months later the Jims and I separately started learning
Unity, Try Universe. |
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Started using
Paul's shader, have used a couple others. Gruguir has one, I
use the BenVR shader. If you want the files, can search
AltSpace Discord, we definitely have a link on SVR. |
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Met other AltSpace
Stereo OGs- Chap4Green, Mr Pete |
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4 |
Capturing
Stereo Imagery - Physical World |
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Not going to cover
in much detail, but there are many ways to capture a stereo
pair. |
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Cha-cha |
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Easiest way is to
use your smartphone. Take a pic, move the phone a little to
the side, take another pic. |
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i3DSteroid or
3DSteroid is an app that is very nice- shows you first image
so you can line up the second. |
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This method relies
on no changes between images, so movement, wind, etc will
ruin it (adds an unwelcome 4th dimension- Time) |
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Stereo camera such
as QooCam EGO which is currently available, has its ups and
downs. |
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Convert 2D to 3D.
Creates a depth map, then creates stereo pair from that. |
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Coke can- will
never recapture that missing data, though AI is decent and
is getting better. |
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Leia converter is a
nice one. |
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Examples in back,
here are a few more- |
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5 |
Capturing
Stereo Imagery in VR |
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Cha-Cha |
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dead simple- all
same caveats of IRL cha-chas |
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lets try one!
Everyone be still, no emojis, etc. Old days- rec.
take photo same time each day |
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SteamVR |
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Natively takes
screenshots in 3D. Run any VR app in SteamVR and press XXXX.
Screenshots found via app, in C:Program Files
x86>Steam>userdata>string, search for
"screenshots". |
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System button and
trigger same time |
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Android |
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doesn't require PC
(kind of) |
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Oculus Compositor
Mirror |
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decent, keep head
still. Need PC |
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OculusMirror.exe
When connected, menu- --RectilinearBothEyes --SymmetricFov |
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In-World cameras |
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Unity dual rig, RT,
3D monitor, HOU or SBS. Diff aspect ratios, interocular |
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Ortho |
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Web projector or
MMC behind it. |
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(sample
images/videos- AltSpace, end of time, marble run) |
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6 |
Displaying
Stereo Imagery in VR |
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(Metaverse, really) |
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View images/movies-
Pigasus, Skybox, Virtual Desktop. YoutubeVR. |
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Easy social share-
vTime, bigscreen |
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To bring into
social world as kit/Template through Unity: |
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Start with stereo
pair |
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Be sure it is
aligned in SPM, save as SBS |
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Unity stereo
shaders |
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Drag into Unity.
Create quad, create material using shader. Drag texture onto
material. Drag material onto Quad. Tweak aspect ratio.
That's it. Can upload in Template or as a Kit item. |
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Can do this with
video as well. Same idea, just use Render Texture |
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(sample
still photo images) |
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see the photos in
the back |
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spawn Kit 3D
display screen and camera. Show audience. Show HSBS and 3D. |
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6 |
Future (VIDEO!) |
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Multidimensional
cameras/imagery |
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Looking Glass,
Tilt5, blending physical space with the Metaerse in seamless
fashion |
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Playing with a
32-camera railcam in AltSpace, for display on LKG.
Cha-cha-cha… Slow, but that's a now problem. Shouldn’t stop
us from designing for the future. |
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3D Holoportation,
multidimensional |
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Chap4Green, FTR
with Katelyn Christine. |
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Could just use two
$10 webcams |
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Trans-metaversal
meetings, we've done Zoom, but this would be for example a
meeting with peope in AltSpace and VRChat |
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Stay in touch!
Discord, phila3d.com- cup coffee. Any questions, spread the
love! |
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Take pic of eryone
in 3D- |
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If no DB, someone
needs to take a well-aligned pic of SBS and send to me |
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World-hopping |
1 |
Silverman burning
man gallery - WVI855 |
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2 |
Bruno- Drawn art-
GTR292 |
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3 |
Stereo funnel
world- UUR470 |
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Stereo clothing |
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LKG MRE |
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4 |
Dave's NYSA
gallery- |
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KTS630 |
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anaglyph if not yet |
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Show the hub |
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